Sunday, March 11, 2012

Vanilla Walk

For this assignment we had to study a basic "vanilla" walk.  The first half of the assignment was to 'block' out each key pose on every 3rd frame.  This it to get us a generic starting point for a polished animation.  Then, we had to smooth out the gaps between the poses and create a believable walk.  (All the meanwhile thinking about hip rotation, up and down and forward movement, and even the toes landing at the proper time.)

 
 Vanilla Walk at its 'Blocking' Stage.

Vanilla Walk at its 'Final Polishing' Stage.

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